pub struct hkpCompressedMeshShape<'a> {Show 24 fields
pub __ptr: Option<Pointer>,
pub parent: hkpShapeCollection,
pub m_bitsPerIndex: i32,
pub m_bitsPerWIndex: i32,
pub m_wIndexMask: i32,
pub m_indexMask: i32,
pub m_radius: f32,
pub m_weldingType: WeldingType,
pub m_materialType: MaterialType,
pub m_materials: Vec<u32>,
pub m_materials16: Vec<u16>,
pub m_materials8: Vec<u8>,
pub m_transforms: Vec<QsTransform>,
pub m_bigVertices: Vec<Vector4>,
pub m_bigTriangles: Vec<hkpCompressedMeshShapeBigTriangle>,
pub m_chunks: Vec<hkpCompressedMeshShapeChunk>,
pub m_convexPieces: Vec<hkpCompressedMeshShapeConvexPiece>,
pub m_error: f32,
pub m_bounds: hkAabb,
pub m_defaultCollisionFilterInfo: u32,
pub m_meshMaterials: Pointer,
pub m_materialStriding: u16,
pub m_numMaterials: u16,
pub m_namedMaterials: Vec<hkpNamedMeshMaterial<'a>>,
}
Expand description
§C++ Info
- name:
hkpCompressedMeshShape
- version:
9
- signature:
0xa62d5e6e
- size:
224
(x86)/304
(x86_64) - vtable:
true
Fields§
§__ptr: Option<Pointer>
§Unique index for this class
- Represents a pointer on XML (
<hkobject name="#0001"></hkobject>
) Option::None
=> This class isclass in field
.(<hkobject></hkobject>
)
§Note
Not present in the binary & Not exist actual C++ field.
parent: hkpShapeCollection
Alternative to C++ class inheritance.
m_bitsPerIndex: i32
§C++ Info
- name:
bitsPerIndex
(ctype:hkInt32
) - offset:
24
(x86)/48
(x86_64) - type_size:
4
(x86)/4
(x86_64)
m_bitsPerWIndex: i32
§C++ Info
- name:
bitsPerWIndex
(ctype:hkInt32
) - offset:
28
(x86)/52
(x86_64) - type_size:
4
(x86)/4
(x86_64)
m_wIndexMask: i32
§C++ Info
- name:
wIndexMask
(ctype:hkInt32
) - offset:
32
(x86)/56
(x86_64) - type_size:
4
(x86)/4
(x86_64)
m_indexMask: i32
§C++ Info
- name:
indexMask
(ctype:hkInt32
) - offset:
36
(x86)/60
(x86_64) - type_size:
4
(x86)/4
(x86_64)
m_radius: f32
§C++ Info
- name:
radius
(ctype:hkReal
) - offset:
40
(x86)/64
(x86_64) - type_size:
4
(x86)/4
(x86_64)
m_weldingType: WeldingType
§C++ Info
- name:
weldingType
(ctype:enum WeldingType
) - offset:
44
(x86)/68
(x86_64) - type_size:
1
(x86)/1
(x86_64)
m_materialType: MaterialType
§C++ Info
- name:
materialType
(ctype:enum MaterialType
) - offset:
45
(x86)/69
(x86_64) - type_size:
1
(x86)/1
(x86_64)
m_materials: Vec<u32>
§C++ Info
- name:
materials
(ctype:hkArray<hkUint32>
) - offset:
48
(x86)/72
(x86_64) - type_size:
12
(x86)/16
(x86_64)
m_materials16: Vec<u16>
§C++ Info
- name:
materials16
(ctype:hkArray<hkUint16>
) - offset:
60
(x86)/88
(x86_64) - type_size:
12
(x86)/16
(x86_64)
m_materials8: Vec<u8>
§C++ Info
- name:
materials8
(ctype:hkArray<hkUint8>
) - offset:
72
(x86)/104
(x86_64) - type_size:
12
(x86)/16
(x86_64)
m_transforms: Vec<QsTransform>
§C++ Info
- name:
transforms
(ctype:hkArray<hkQsTransform>
) - offset:
84
(x86)/120
(x86_64) - type_size:
12
(x86)/16
(x86_64)
m_bigVertices: Vec<Vector4>
§C++ Info
- name:
bigVertices
(ctype:hkArray<hkVector4>
) - offset:
96
(x86)/136
(x86_64) - type_size:
12
(x86)/16
(x86_64)
m_bigTriangles: Vec<hkpCompressedMeshShapeBigTriangle>
§C++ Info
- name:
bigTriangles
(ctype:hkArray<struct hkpCompressedMeshShapeBigTriangle>
) - offset:
108
(x86)/152
(x86_64) - type_size:
12
(x86)/16
(x86_64)
m_chunks: Vec<hkpCompressedMeshShapeChunk>
§C++ Info
- name:
chunks
(ctype:hkArray<struct hkpCompressedMeshShapeChunk>
) - offset:
120
(x86)/168
(x86_64) - type_size:
12
(x86)/16
(x86_64)
m_convexPieces: Vec<hkpCompressedMeshShapeConvexPiece>
§C++ Info
- name:
convexPieces
(ctype:hkArray<struct hkpCompressedMeshShapeConvexPiece>
) - offset:
132
(x86)/184
(x86_64) - type_size:
12
(x86)/16
(x86_64)
m_error: f32
§C++ Info
- name:
error
(ctype:hkReal
) - offset:
144
(x86)/200
(x86_64) - type_size:
4
(x86)/4
(x86_64)
m_bounds: hkAabb
§C++ Info
- name:
bounds
(ctype:struct hkAabb
) - offset:
160
(x86)/208
(x86_64) - type_size:
32
(x86)/32
(x86_64)
m_defaultCollisionFilterInfo: u32
§C++ Info
- name:
defaultCollisionFilterInfo
(ctype:hkUint32
) - offset:
192
(x86)/240
(x86_64) - type_size:
4
(x86)/4
(x86_64)
m_meshMaterials: Pointer
§C++ Info
- name:
meshMaterials
(ctype:void*
) - offset:
196
(x86)/248
(x86_64) - type_size:
4
(x86)/8
(x86_64) - flags:
SERIALIZE_IGNORED
m_materialStriding: u16
§C++ Info
- name:
materialStriding
(ctype:hkUint16
) - offset:
200
(x86)/256
(x86_64) - type_size:
2
(x86)/2
(x86_64)
m_numMaterials: u16
§C++ Info
- name:
numMaterials
(ctype:hkUint16
) - offset:
202
(x86)/258
(x86_64) - type_size:
2
(x86)/2
(x86_64)
m_namedMaterials: Vec<hkpNamedMeshMaterial<'a>>
§C++ Info
- name:
namedMaterials
(ctype:hkArray<struct hkpNamedMeshMaterial>
) - offset:
204
(x86)/264
(x86_64) - type_size:
12
(x86)/16
(x86_64)
Trait Implementations§
Source§impl<'a> Clone for hkpCompressedMeshShape<'a>where
Option<Pointer>: Clone,
hkpShapeCollection: Clone,
i32: Clone,
f32: Clone,
WeldingType: Clone,
MaterialType: Clone,
Vec<u32>: Clone,
Vec<u16>: Clone,
Vec<u8>: Clone,
Vec<QsTransform>: Clone,
Vec<Vector4>: Clone,
Vec<hkpCompressedMeshShapeBigTriangle>: Clone,
Vec<hkpCompressedMeshShapeChunk>: Clone,
Vec<hkpCompressedMeshShapeConvexPiece>: Clone,
hkAabb: Clone,
u32: Clone,
Pointer: Clone,
u16: Clone,
Vec<hkpNamedMeshMaterial<'a>>: Clone,
impl<'a> Clone for hkpCompressedMeshShape<'a>where
Option<Pointer>: Clone,
hkpShapeCollection: Clone,
i32: Clone,
f32: Clone,
WeldingType: Clone,
MaterialType: Clone,
Vec<u32>: Clone,
Vec<u16>: Clone,
Vec<u8>: Clone,
Vec<QsTransform>: Clone,
Vec<Vector4>: Clone,
Vec<hkpCompressedMeshShapeBigTriangle>: Clone,
Vec<hkpCompressedMeshShapeChunk>: Clone,
Vec<hkpCompressedMeshShapeConvexPiece>: Clone,
hkAabb: Clone,
u32: Clone,
Pointer: Clone,
u16: Clone,
Vec<hkpNamedMeshMaterial<'a>>: Clone,
Source§impl<'a> Debug for hkpCompressedMeshShape<'a>where
Option<Pointer>: Debug,
hkpShapeCollection: Debug,
i32: Debug,
f32: Debug,
WeldingType: Debug,
MaterialType: Debug,
Vec<u32>: Debug,
Vec<u16>: Debug,
Vec<u8>: Debug,
Vec<QsTransform>: Debug,
Vec<Vector4>: Debug,
Vec<hkpCompressedMeshShapeBigTriangle>: Debug,
Vec<hkpCompressedMeshShapeChunk>: Debug,
Vec<hkpCompressedMeshShapeConvexPiece>: Debug,
hkAabb: Debug,
u32: Debug,
Pointer: Debug,
u16: Debug,
Vec<hkpNamedMeshMaterial<'a>>: Debug,
impl<'a> Debug for hkpCompressedMeshShape<'a>where
Option<Pointer>: Debug,
hkpShapeCollection: Debug,
i32: Debug,
f32: Debug,
WeldingType: Debug,
MaterialType: Debug,
Vec<u32>: Debug,
Vec<u16>: Debug,
Vec<u8>: Debug,
Vec<QsTransform>: Debug,
Vec<Vector4>: Debug,
Vec<hkpCompressedMeshShapeBigTriangle>: Debug,
Vec<hkpCompressedMeshShapeChunk>: Debug,
Vec<hkpCompressedMeshShapeConvexPiece>: Debug,
hkAabb: Debug,
u32: Debug,
Pointer: Debug,
u16: Debug,
Vec<hkpNamedMeshMaterial<'a>>: Debug,
Source§impl<'a> Default for hkpCompressedMeshShape<'a>where
Option<Pointer>: Default,
hkpShapeCollection: Default,
i32: Default,
f32: Default,
WeldingType: Default,
MaterialType: Default,
Vec<u32>: Default,
Vec<u16>: Default,
Vec<u8>: Default,
Vec<QsTransform>: Default,
Vec<Vector4>: Default,
Vec<hkpCompressedMeshShapeBigTriangle>: Default,
Vec<hkpCompressedMeshShapeChunk>: Default,
Vec<hkpCompressedMeshShapeConvexPiece>: Default,
hkAabb: Default,
u32: Default,
Pointer: Default,
u16: Default,
Vec<hkpNamedMeshMaterial<'a>>: Default,
impl<'a> Default for hkpCompressedMeshShape<'a>where
Option<Pointer>: Default,
hkpShapeCollection: Default,
i32: Default,
f32: Default,
WeldingType: Default,
MaterialType: Default,
Vec<u32>: Default,
Vec<u16>: Default,
Vec<u8>: Default,
Vec<QsTransform>: Default,
Vec<Vector4>: Default,
Vec<hkpCompressedMeshShapeBigTriangle>: Default,
Vec<hkpCompressedMeshShapeChunk>: Default,
Vec<hkpCompressedMeshShapeConvexPiece>: Default,
hkAabb: Default,
u32: Default,
Pointer: Default,
u16: Default,
Vec<hkpNamedMeshMaterial<'a>>: Default,
Source§impl<'de> Deserialize<'de> for hkpCompressedMeshShape<'de>
impl<'de> Deserialize<'de> for hkpCompressedMeshShape<'de>
Source§fn deserialize<__D>(deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<'a> HavokClass for hkpCompressedMeshShape<'a>
impl<'a> HavokClass for hkpCompressedMeshShape<'a>
Source§impl<'a> PartialEq for hkpCompressedMeshShape<'a>where
Option<Pointer>: PartialEq,
hkpShapeCollection: PartialEq,
i32: PartialEq,
f32: PartialEq,
WeldingType: PartialEq,
MaterialType: PartialEq,
Vec<u32>: PartialEq,
Vec<u16>: PartialEq,
Vec<u8>: PartialEq,
Vec<QsTransform>: PartialEq,
Vec<Vector4>: PartialEq,
Vec<hkpCompressedMeshShapeBigTriangle>: PartialEq,
Vec<hkpCompressedMeshShapeChunk>: PartialEq,
Vec<hkpCompressedMeshShapeConvexPiece>: PartialEq,
hkAabb: PartialEq,
u32: PartialEq,
Pointer: PartialEq,
u16: PartialEq,
Vec<hkpNamedMeshMaterial<'a>>: PartialEq,
impl<'a> PartialEq for hkpCompressedMeshShape<'a>where
Option<Pointer>: PartialEq,
hkpShapeCollection: PartialEq,
i32: PartialEq,
f32: PartialEq,
WeldingType: PartialEq,
MaterialType: PartialEq,
Vec<u32>: PartialEq,
Vec<u16>: PartialEq,
Vec<u8>: PartialEq,
Vec<QsTransform>: PartialEq,
Vec<Vector4>: PartialEq,
Vec<hkpCompressedMeshShapeBigTriangle>: PartialEq,
Vec<hkpCompressedMeshShapeChunk>: PartialEq,
Vec<hkpCompressedMeshShapeConvexPiece>: PartialEq,
hkAabb: PartialEq,
u32: PartialEq,
Pointer: PartialEq,
u16: PartialEq,
Vec<hkpNamedMeshMaterial<'a>>: PartialEq,
Auto Trait Implementations§
impl<'a> Freeze for hkpCompressedMeshShape<'a>
impl<'a> RefUnwindSafe for hkpCompressedMeshShape<'a>
impl<'a> Send for hkpCompressedMeshShape<'a>
impl<'a> Sync for hkpCompressedMeshShape<'a>
impl<'a> Unpin for hkpCompressedMeshShape<'a>
impl<'a> UnwindSafe for hkpCompressedMeshShape<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more