Struct hkpCompressedMeshShape

Source
pub struct hkpCompressedMeshShape<'a> {
Show 24 fields pub __ptr: Option<Pointer>, pub parent: hkpShapeCollection, pub m_bitsPerIndex: i32, pub m_bitsPerWIndex: i32, pub m_wIndexMask: i32, pub m_indexMask: i32, pub m_radius: f32, pub m_weldingType: WeldingType, pub m_materialType: MaterialType, pub m_materials: Vec<u32>, pub m_materials16: Vec<u16>, pub m_materials8: Vec<u8>, pub m_transforms: Vec<QsTransform>, pub m_bigVertices: Vec<Vector4>, pub m_bigTriangles: Vec<hkpCompressedMeshShapeBigTriangle>, pub m_chunks: Vec<hkpCompressedMeshShapeChunk>, pub m_convexPieces: Vec<hkpCompressedMeshShapeConvexPiece>, pub m_error: f32, pub m_bounds: hkAabb, pub m_defaultCollisionFilterInfo: u32, pub m_meshMaterials: Pointer, pub m_materialStriding: u16, pub m_numMaterials: u16, pub m_namedMaterials: Vec<hkpNamedMeshMaterial<'a>>,
}
Expand description

§C++ Info

  • name: hkpCompressedMeshShape
  • version: 9
  • signature: 0xa62d5e6e
  • size: 224(x86)/304(x86_64)
  • vtable: true

Fields§

§__ptr: Option<Pointer>

§Unique index for this class

  • Represents a pointer on XML (<hkobject name="#0001"></hkobject>)
  • Option::None => This class is class in field.(<hkobject></hkobject>)

§Note

Not present in the binary & Not exist actual C++ field.

§parent: hkpShapeCollection

Alternative to C++ class inheritance.

§m_bitsPerIndex: i32

§C++ Info

  • name: bitsPerIndex(ctype: hkInt32)
  • offset: 24(x86)/ 48(x86_64)
  • type_size: 4(x86)/ 4(x86_64)
§m_bitsPerWIndex: i32

§C++ Info

  • name: bitsPerWIndex(ctype: hkInt32)
  • offset: 28(x86)/ 52(x86_64)
  • type_size: 4(x86)/ 4(x86_64)
§m_wIndexMask: i32

§C++ Info

  • name: wIndexMask(ctype: hkInt32)
  • offset: 32(x86)/ 56(x86_64)
  • type_size: 4(x86)/ 4(x86_64)
§m_indexMask: i32

§C++ Info

  • name: indexMask(ctype: hkInt32)
  • offset: 36(x86)/ 60(x86_64)
  • type_size: 4(x86)/ 4(x86_64)
§m_radius: f32

§C++ Info

  • name: radius(ctype: hkReal)
  • offset: 40(x86)/ 64(x86_64)
  • type_size: 4(x86)/ 4(x86_64)
§m_weldingType: WeldingType

§C++ Info

  • name: weldingType(ctype: enum WeldingType)
  • offset: 44(x86)/ 68(x86_64)
  • type_size: 1(x86)/ 1(x86_64)
§m_materialType: MaterialType

§C++ Info

  • name: materialType(ctype: enum MaterialType)
  • offset: 45(x86)/ 69(x86_64)
  • type_size: 1(x86)/ 1(x86_64)
§m_materials: Vec<u32>

§C++ Info

  • name: materials(ctype: hkArray<hkUint32>)
  • offset: 48(x86)/ 72(x86_64)
  • type_size: 12(x86)/ 16(x86_64)
§m_materials16: Vec<u16>

§C++ Info

  • name: materials16(ctype: hkArray<hkUint16>)
  • offset: 60(x86)/ 88(x86_64)
  • type_size: 12(x86)/ 16(x86_64)
§m_materials8: Vec<u8>

§C++ Info

  • name: materials8(ctype: hkArray<hkUint8>)
  • offset: 72(x86)/104(x86_64)
  • type_size: 12(x86)/ 16(x86_64)
§m_transforms: Vec<QsTransform>

§C++ Info

  • name: transforms(ctype: hkArray<hkQsTransform>)
  • offset: 84(x86)/120(x86_64)
  • type_size: 12(x86)/ 16(x86_64)
§m_bigVertices: Vec<Vector4>

§C++ Info

  • name: bigVertices(ctype: hkArray<hkVector4>)
  • offset: 96(x86)/136(x86_64)
  • type_size: 12(x86)/ 16(x86_64)
§m_bigTriangles: Vec<hkpCompressedMeshShapeBigTriangle>

§C++ Info

  • name: bigTriangles(ctype: hkArray<struct hkpCompressedMeshShapeBigTriangle>)
  • offset: 108(x86)/152(x86_64)
  • type_size: 12(x86)/ 16(x86_64)
§m_chunks: Vec<hkpCompressedMeshShapeChunk>

§C++ Info

  • name: chunks(ctype: hkArray<struct hkpCompressedMeshShapeChunk>)
  • offset: 120(x86)/168(x86_64)
  • type_size: 12(x86)/ 16(x86_64)
§m_convexPieces: Vec<hkpCompressedMeshShapeConvexPiece>

§C++ Info

  • name: convexPieces(ctype: hkArray<struct hkpCompressedMeshShapeConvexPiece>)
  • offset: 132(x86)/184(x86_64)
  • type_size: 12(x86)/ 16(x86_64)
§m_error: f32

§C++ Info

  • name: error(ctype: hkReal)
  • offset: 144(x86)/200(x86_64)
  • type_size: 4(x86)/ 4(x86_64)
§m_bounds: hkAabb

§C++ Info

  • name: bounds(ctype: struct hkAabb)
  • offset: 160(x86)/208(x86_64)
  • type_size: 32(x86)/ 32(x86_64)
§m_defaultCollisionFilterInfo: u32

§C++ Info

  • name: defaultCollisionFilterInfo(ctype: hkUint32)
  • offset: 192(x86)/240(x86_64)
  • type_size: 4(x86)/ 4(x86_64)
§m_meshMaterials: Pointer

§C++ Info

  • name: meshMaterials(ctype: void*)
  • offset: 196(x86)/248(x86_64)
  • type_size: 4(x86)/ 8(x86_64)
  • flags: SERIALIZE_IGNORED
§m_materialStriding: u16

§C++ Info

  • name: materialStriding(ctype: hkUint16)
  • offset: 200(x86)/256(x86_64)
  • type_size: 2(x86)/ 2(x86_64)
§m_numMaterials: u16

§C++ Info

  • name: numMaterials(ctype: hkUint16)
  • offset: 202(x86)/258(x86_64)
  • type_size: 2(x86)/ 2(x86_64)
§m_namedMaterials: Vec<hkpNamedMeshMaterial<'a>>

§C++ Info

  • name: namedMaterials(ctype: hkArray<struct hkpNamedMeshMaterial>)
  • offset: 204(x86)/264(x86_64)
  • type_size: 12(x86)/ 16(x86_64)

Trait Implementations§

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impl<'a> Clone for hkpCompressedMeshShape<'a>

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for hkpCompressedMeshShape<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Default for hkpCompressedMeshShape<'a>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for hkpCompressedMeshShape<'de>

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fn deserialize<__D>(deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<'a> HavokClass for hkpCompressedMeshShape<'a>

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fn name(&self) -> &'static str

Get Class name.
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fn signature(&self) -> Signature

Get signature.
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fn deps_indexes(&self) -> Vec<usize>

Get dependencies class of indexes to do topological sort.
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impl<'a> PartialEq for hkpCompressedMeshShape<'a>

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Serialize for hkpCompressedMeshShape<'a>

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fn serialize<S>(&self, __serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer.

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn from(t: T) -> T

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impl<T> IntoResult<T> for T

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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