pub struct hkxScene<'a> {Show 15 fields
pub __ptr: Option<Pointer>,
pub parent: hkReferencedObject,
pub m_modeller: StringPtr<'a>,
pub m_asset: StringPtr<'a>,
pub m_sceneLength: f32,
pub m_rootNode: Pointer,
pub m_selectionSets: Vec<Pointer>,
pub m_cameras: Vec<Pointer>,
pub m_lights: Vec<Pointer>,
pub m_meshes: Vec<Pointer>,
pub m_materials: Vec<Pointer>,
pub m_inplaceTextures: Vec<Pointer>,
pub m_externalTextures: Vec<Pointer>,
pub m_skinBindings: Vec<Pointer>,
pub m_appliedTransform: Matrix3,
}Expand description
§C++ Info
- name:
hkxScene - version:
1 - signature:
0x5f673ddd - size:
176(x86)/224(x86_64) - vtable:
true
Fields§
§__ptr: Option<Pointer>§Unique index for this class
- Represents a pointer on XML (
<hkobject name="#0001"></hkobject>) Option::None=> This class isclass in field.(<hkobject></hkobject>)
§Note
Not present in the binary & Not exist actual C++ field.
parent: hkReferencedObjectAlternative to C++ class inheritance.
m_modeller: StringPtr<'a>§C++ Info
- name:
modeller(ctype:hkStringPtr) - offset:
8(x86)/16(x86_64) - type_size:
4(x86)/8(x86_64)
m_asset: StringPtr<'a>§C++ Info
- name:
asset(ctype:hkStringPtr) - offset:
12(x86)/24(x86_64) - type_size:
4(x86)/8(x86_64)
m_sceneLength: f32§C++ Info
- name:
sceneLength(ctype:hkReal) - offset:
16(x86)/32(x86_64) - type_size:
4(x86)/4(x86_64)
m_rootNode: Pointer§C++ Info
- name:
rootNode(ctype:struct hkxNode*) - offset:
20(x86)/40(x86_64) - type_size:
4(x86)/8(x86_64)
m_selectionSets: Vec<Pointer>§C++ Info
- name:
selectionSets(ctype:hkArray<hkxNodeSelectionSet*>) - offset:
24(x86)/48(x86_64) - type_size:
12(x86)/16(x86_64)
m_cameras: Vec<Pointer>§C++ Info
- name:
cameras(ctype:hkArray<hkxCamera*>) - offset:
36(x86)/64(x86_64) - type_size:
12(x86)/16(x86_64)
m_lights: Vec<Pointer>§C++ Info
- name:
lights(ctype:hkArray<hkxLight*>) - offset:
48(x86)/80(x86_64) - type_size:
12(x86)/16(x86_64)
m_meshes: Vec<Pointer>§C++ Info
- name:
meshes(ctype:hkArray<hkxMesh*>) - offset:
60(x86)/96(x86_64) - type_size:
12(x86)/16(x86_64)
m_materials: Vec<Pointer>§C++ Info
- name:
materials(ctype:hkArray<hkxMaterial*>) - offset:
72(x86)/112(x86_64) - type_size:
12(x86)/16(x86_64)
m_inplaceTextures: Vec<Pointer>§C++ Info
- name:
inplaceTextures(ctype:hkArray<hkxTextureInplace*>) - offset:
84(x86)/128(x86_64) - type_size:
12(x86)/16(x86_64)
m_externalTextures: Vec<Pointer>§C++ Info
- name:
externalTextures(ctype:hkArray<hkxTextureFile*>) - offset:
96(x86)/144(x86_64) - type_size:
12(x86)/16(x86_64)
m_skinBindings: Vec<Pointer>§C++ Info
- name:
skinBindings(ctype:hkArray<hkxSkinBinding*>) - offset:
108(x86)/160(x86_64) - type_size:
12(x86)/16(x86_64)
m_appliedTransform: Matrix3§C++ Info
- name:
appliedTransform(ctype:hkMatrix3) - offset:
128(x86)/176(x86_64) - type_size:
48(x86)/48(x86_64)
Trait Implementations§
Source§impl<'de> Deserialize<'de> for hkxScene<'de>
impl<'de> Deserialize<'de> for hkxScene<'de>
Source§fn deserialize<__D>(deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<'a> HavokClass for hkxScene<'a>
impl<'a> HavokClass for hkxScene<'a>
Auto Trait Implementations§
impl<'a> Freeze for hkxScene<'a>
impl<'a> RefUnwindSafe for hkxScene<'a>
impl<'a> Send for hkxScene<'a>
impl<'a> Sync for hkxScene<'a>
impl<'a> Unpin for hkxScene<'a>
impl<'a> UnwindSafe for hkxScene<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more